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OpenGL coding: beginners
> Language question
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10-10-2001, 09:43 PM
Yeah, it sounds stupid, but
what actually are all this rotations: Roll, Pitch, Turn?
10-10-2001, 10:23 PM
pitch: up/down -> rotation about x-axis
yaw: left/right -> rotation about y-axis
roll: rotation about the z-axis
given you are at (0,0,0) and look down the z-axis
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