View Full Version : Hardware T&L

01-02-2003, 04:30 AM
How do I perform Hardware T&L with OpenGL. In other words how can I move my vertex and matrix transformations from the CPU to the GPU.

Thank You

01-02-2003, 07:01 AM
If you have hardware that supports it, then the driver does that automatically. It requires no extra code from your program. Otherwise, if the hardware does not support T&L, then the driver does it all on the CPU.

However, if you want to maximize hardware T&L efficiency, that may require using vendor specific extensions to get the absolute most out of the hardware.