View Full Version : Hardware T&L
01-02-2003, 05:30 AM
How do I perform Hardware T&L with OpenGL. In other words how can I move my vertex and matrix transformations from the CPU to the GPU.
01-02-2003, 08:01 AM
If you have hardware that supports it, then the driver does that automatically. It requires no extra code from your program. Otherwise, if the hardware does not support T&L, then the driver does it all on the CPU.
However, if you want to maximize hardware T&L efficiency, that may require using vendor specific extensions to get the absolute most out of the hardware.
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