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SomeGuy
09-01-2000, 05:43 PM
I want to cull out nodes and faces and stuff from my octree when I render
I'd like to know if there's an easy way to get the 6 frustum clipping planes (so I can test my octree stuff against them).
Detailed explaination would be nice

PeterK
09-02-2000, 10:45 AM
Rednite asked a similar question here (http://www.opengl.org/discussion_boards/ubb/Forum2/HTML/001289.html) and frogger gave him this (http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/000412.html) link.

[This message has been edited by PeterK (edited 09-02-2000).]