I guess Visual C++ comes with a header for OpenGL 1.1. Where do I get a header for 1.4?
Get the latest glext.h and treat anything above 1.1 as extensions. (i.e. use wglGetProcAddress to get function pointers for any function greater than 1.1)
Edit:
Also, check the version string to make sure your drivers actually are 1.4 before using 1.4 functions.
[This message has been edited by Deiussum (edited 11-20-2002).]