Simulating a dice throw in 3D

Hello all.

I want to simulate the movement of a cube (dice) thrown on a plane in 3D.

Has anyone ever came across a similar task?

Any urls, hints would be very much appreciated.

TIA,
/Alex

You need to simulate the physics of a tumbling cube. Look for physics simulation tutorials online. The physics simulation will drive the position of your rendered cube.

You need a physics engine, for example:

http://www.ee.uwa.edu.au/~braunl/aero/