View Full Version : debugging or at least visualizing

03-13-2003, 09:24 PM
I remember, or seem to, that there was a tool long time ago that enabled to see what an opengl application was doing (sending to the api..), thus understand its bugs.
I don't know if i'm clear or not, but i was not able to find that tool anymore.
Anyone has a pointer?

03-13-2003, 11:46 PM
Hi !

The only one I know of is the trace tool they made for K3-D, have a look at their website, I think there should be an URL to it there somewhere.


03-14-2003, 12:02 AM
thanks. what i was missing wasd the 'trace' word.
A quick search gave more results than using 'debug'. http://www.opengl.org/discussion_boards/ubb/smile.gif
here is the tool, in case it interests other people: http://www.hawksoft.com/gltrace/