View Full Version : Reinventing the wheel

10-14-2002, 02:32 AM
I have built a small 3D scanner where the object is illuminated by a laser on a rotating table and the successive camera frames should enable me to strip out the points along the line of light and build a point cloud. I am thinking I can use Visual C++ Version 6 and Open GL to write software which will enable me to build a virtual image from the point cloud, shade it nicely, and rotate it about any axis, zoom etc.

Whilst I have some grasp of the necessary maths, I confess I am a total beginner, both with C++ and Opel GL. As I would like to complete the project some time this century, I am wondering if anyone can point me in the direction of chunks of code in the public domain? I am sure lots of people have done something similar before. Thanks for any advice you can give me! Adrian

10-14-2002, 02:56 AM
You can do this, but if all you want to do is visualise your data why not just parse the data to something like vrml? You don;t need to worry about lighting, windowing, rotating etc the scene

10-14-2002, 02:57 AM
Hi !

Code wouldn't do you much good if you don't know C++ and OpenGL anyway, unless of course you can find code that is complete enough so that you don't need to change it.

I don't know of any software that would do the whole thing for you, but it's not very tricky to do with OpenGL...