View Full Version : Draw 2D graphics as images or textures?

06-15-2004, 08:37 AM
I was curious, should I be treating 2D graphics (for a 2D game) as images or textures? I imagine I'll be wanting to do rotation and some special effects (ie; a lanturn that provides light - a light source - if that's even possible with 2D stuff). And obviously performance is also a consideration, but not as important as special effects. :)

Thanks in advance.

06-15-2004, 09:43 AM
I think you want textures.

I'm not sure what you mean by image, though.