Texture problem/Black borders with Radeon card (9800 Pro)

Hi,
Ran into a texture problem when trying to make my app work on Radeon cards. I have linear filtering and clamping on, but there seems to be a black border around the textured quads Im drawing on the Radeon card but not on my GF Ti card :stuck_out_tongue: As soon as I turn off the linear filtering to nearest, those borders are gone… anyone ran into this problem, solutions?
Thanks.

I believe you should set the clamping behavior to
GL_CLAMP_TO_EDGE rather than GL_CLAMP

Worked,
thanks.