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02-07-2002, 02:36 AM
hello.
i am hoping that someone can help me with a small problem.
i wish to use opengl 1.2 or 1.3 with my new nvidia geforce 3 graphics card.
i have all the new drivers for the card etc.
however the version of opengl that i am using with microsoft visual studio 6.0 enterprise edition is version 1.1.
how do i update this to 1.2 or 1.3.
i am mainly interested in the imaging subset which my new card supports but i cant write any code for it.

thanks a lot,
francis

neon68
02-08-2002, 07:58 AM
you can use 1.3 with no problem.
download the newest MS SDK to have the new .h files or add your own prototypes and new macro to your existing .h

Jambolo
02-08-2002, 08:52 PM
Originally posted by neon68:
you can use 1.3 with no problem.
download the newest MS SDK to have the new .h files or add your own prototypes and new macro to your existing .h

Well, that is misleading -- you can't update to a later version. You can access the new features using OpenGL extensions, though.

neon68
02-09-2002, 02:35 AM
two solutions:
1.using new .h + new .lib

2. using wglGetProcAddress to obtain the address of the function that you want to use.

right mister jambolo?

Lev
02-09-2002, 02:51 AM
There is _no_ new .h and no new .lib, because there is no new DLL. I'd love to see someone prove me wrong.

-Lev

[This message has been edited by Lev (edited 02-09-2002).]