View Full Version : Clipping Requirement

05-10-2002, 12:07 AM
Is there anyway of disabling clipping for some graphic entities. My problem is I would like to see a cartesian coordinate triad even when all the other entities have been clipped.

05-10-2002, 12:23 AM
You can only disable the user defined clip planes, not the view volume clip planes.

If you mean the user defined clip planes, then just throw in a glDisable(GL_CLIP_PLANEi) before you draw whatever you don't want to be clipped.

[This message has been edited by Bob (edited 05-10-2002).]