link19

06-28-2001, 05:56 AM

Hi,

I have rendered 64*64 points (GL_POINTS). Id like it to look smoother ,so that each point becomes a part of the next.

Can i do this using points? or is there a better method? is this complicated? does anyone have some ideas on how to implement this?

Any suggestions are welcome and appreciated.

I have rendered 64*64 points (GL_POINTS). Id like it to look smoother ,so that each point becomes a part of the next.

Can i do this using points? or is there a better method? is this complicated? does anyone have some ideas on how to implement this?

Any suggestions are welcome and appreciated.