View Full Version : Setting up openGL for development

07-03-2005, 09:45 AM
I've got Microsoft Visual C++ 6.0

I'm a complete beginner to using openGL, and need to get it to work with C++.

The main problem is that I don't know how to integrate openGL into c++. What libraries are needed? Where do you get them from? How do you put them into C++?

After openGL works, which project type do you use? For my other programs, I have used a c++ source file etc.

These questions may seem obvious, but i am a begenner so please help me :p


07-04-2005, 05:25 PM
If you want to program with opengl you use a source file. It's actually quiet easy to integrate OpenGL and C++, if you want to use the WinApi way (I think it's harder) you can go to nehe.gamedev.net, otherwise you can learn to use glut at http://programminghq.tk/