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KeSh
09-09-2004, 03:06 AM
Well, i've been using GLUT so far...the functions and the structure of the programs are simple and easily understood! However i realized that there are not many tutorials on GLUT!
I would like to know if using windows.h is THAT better than GLUT and if there's a good tutorial on that lib?
Thanks in advance!

09-10-2004, 01:28 AM
hey KeSh, all the examples from the redbook use glut:
http://www.sgi.com/products/software/opengl/examples/redbook/

i dont understand the second part of your question.

KeSh
09-13-2004, 11:07 AM
For example, as i saw in Nehe Gamedev's they use windows.h instead of GLUT, but they assume we already know smotheing about the lib...
What i really want is to learn how to use the windows.h to handle all the windows in the way i want.

09-13-2004, 11:15 AM
ah, i see. you want to learn windows programming. an odd question for an opengl forum ... you should post questions of this nature in the windows forum.

anyway, a good place to start:
http://msdn.microsoft.com/library/

and, as always, let google be your guide.