jpummill

05-16-2002, 09:47 AM

I do not have a very good understanding of matrix math (yet) but I was wondering if someone could give me a simple example of why I would want to do my own matrix calculations instead of using glRotate, glTranslate, etc.

My understanding is that doing the calculations myself would allow me to perform rotations, and transformations but why not just use the built in functions.

Am I totally missing the point here?

Any help would be appreciated.

My understanding is that doing the calculations myself would allow me to perform rotations, and transformations but why not just use the built in functions.

Am I totally missing the point here?

Any help would be appreciated.