View Full Version : Scale & Lights
When I make a "scale" on a 3D shape (ex a sphere) happen that light on it change drastically... Exactly when I "enlarge" it, the sphere become darker while, when I "reduce" it, the sphere become very bright... Where is my error ? What can I do ?
03-24-2001, 11:41 AM
or glEnable(GL_RESCALE_NORMALS) if available. Might be slightly faster then GL_NORMALIZE, depending on the OpenGL-implementation.
Thanks a lot!!!
It works finally http://www.opengl.org/discussion_boards/ubb/smile.gif
I love you !!!
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