School project: Model of a city

I could really use some help on a school project I’ve been working on. I’m supposed to model a city, and move the camera through it’s streets. I’m not quite sure where to begin so if any of you know of tutorials, examples or anything that might be helpful, please reply!

__Theater

What about VRML? Are you familiar with it? It can do exactly what you want.

What language does it need to be programed in?

nehe.gamedev.net a good start for tutors on openGL.

Originally posted by Theater:
[b]I could really use some help on a school project I’ve been working on. I’m supposed to model a city, and move the camera through it’s streets. I’m not quite sure where to begin so if any of you know of tutorials, examples or anything that might be helpful, please reply!

__Theater[/b]

I’ll be using C++ and OpenGL on a windows platform

http://www.cg.inf.ethz.ch/Downloads/Publications/Papers/2001/p_Par01.pdf

only kidding - break it down into it’s constituent parts and the task becomes easier - buildings are just textured cuboids and a simple cubic environment map will do for the sky.