Hi, I have a question about display lists and vertex arrays. I have a glDrawElements command that I am currently adding to a display list. It is the only thing in the display list, so I’m curious if genereating this list is actually giving me a speed boost during render time or just costing me time to genereate at runtime? I know that when draw elements is compiled the actual command is not compiled, but it is compiled as this:
dlcompile - means that the function itself is not compiled into a
display list but in turn generates commands which are
compiled into the list. These are generally the vertex
array commands like glArrayElement.
so my question is am I gaining any speed boost at all for rendering this way?