View Full Version : Points or triangles?

01-30-2001, 12:40 AM
What is the fastest way to draw pixel-sized points. Is it glPoints or drawing small tris so they just cover a pixel? Do all types benifits from the CVA extension (glPoints) or is current drivers just optimized for tris? http://www.opengl.org/discussion_boards/ubb/confused.gif

01-30-2001, 11:40 PM
You can draw points with diferent sizes using glPointSize.
It should be easier than using triangles.