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View Full Version : generating tex coords & GL_OBJECT_PLANE



GameMaker
10-21-2002, 02:10 PM
OpenGL will automatically generate texture coordinates depending on how far the user defined plane is from each vertex point? Can someone please explain more about how this works? I am finding it hard to find much detail about this.

GameMaker
10-21-2002, 05:54 PM
And when I translate the model, do I also need to translate the planes in order to have the textures stay with the model?