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monson
11-10-2000, 05:38 AM
how can you switch between Hardware and software rendering in openGL?

http://www.opengl.org/discussion_boards/ubb/smile.gif

Eric
11-10-2000, 05:42 AM
You basically need to find a suitable pixel format yourself instead of using ChoosePixelFormat. In order to do that, you will have to use DescribePixelFormat.

The URL below is where I posted the code I use in my programs in order to choose between HW and SW modes.
http://www.opengl.org/discussion_boards/ubb/Forum2/HTML/001818.html

Regards.

Eric

monson
11-10-2000, 05:48 AM
Sweet, http://www.opengl.org/discussion_boards/ubb/biggrin.gif thanks!!!
I'll try it when I get home.