View Full Version : me = noob, having issues compiling window

02-10-2004, 03:27 PM
I am learning open gl from a tutorial at: http://nehe.gamedev.net/

i finished making the window but i get an error :cannot find file gl.gl.h when i compile

i've tried getting those header files but no matter what i do i can't get them in the right directory. what must be done? i haven't seen much with regards to xp, all NT, so maybe it's somehow related to windows xp? i have no idea, and help would be appreciated for me the noob.

02-10-2004, 05:25 PM
You need to put the include files in the include directory or edit your include path to list the directory location where they are.

Or you could just use #include "" instead of #include <> and specify an explicit path all the way to the file if you're really struggling.

Include paths, files & linking are very basic compiler issues so you should try to get a good understanding of this before progressing further.

Understand that <gl/gl.h> *requires* that gl.h be in a subdirectory called gl below the include path.

02-10-2004, 05:44 PM
What compiler are you using?
And are you sure you downloaded the correct tutor for your compiler. nehe has versions of his tutors for diffrent compilers and operating systems.

02-11-2004, 02:53 AM
i'm using visual c++ 6.0. thx for the help with the include file locations, i will try that when next i get a chance.

02-11-2004, 07:41 AM
Don't overwrite the header files. I think that whatever version of Visual C++ 6.0 you've got should already have the headers in the correct place. It's just that they're really old (moucard wishes: anybody at microsoft listening?). Also in taking a better look, if you've not mistyped it in the forum, you write gl.gl.h. That should be gl/gl.h. Hope that helps.