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View Full Version : How do I save my opengl environment into 3DS Max 4 compatible file?



songeb
02-08-2002, 07:57 AM
Dear all,

I have this problem of how to save my opengl model or maybe I should say the images I have in my screen into a file which can be read by 3D Studio Max 4. Anyone can help me?

regards,
songeb

nexusone
02-08-2002, 08:28 AM
I know there is a lot of code out there for loading models, not sure about saving them.

Are you trying to write your own 3D CAD program like 3D Studio Max or a model builder for it.

You could look at the code for loading 3D Studio Max files and use it as refrence for writing them.


Originally posted by songeb:
Dear all,

I have this problem of how to save my opengl model or maybe I should say the images I have in my screen into a file which can be read by 3D Studio Max 4. Anyone can help me?

regards,
songeb