View Full Version : setup borland

07-30-2002, 02:22 PM
what do i have to do in order to start writing c++ programs for open gl?what files do i need?where i should locate them?can i run open gl prg's from inside the borland compiler?please somebody!!!!!!!

08-05-2002, 06:21 AM

Check out the open GL tutorials on nehe.gamedev.net, they have ported the code over so that it will complie with a Borland compiler. Some have been ported and others have not. This is a great starting ground to learning open gl as well. as far as files you need Borland should come with them. If you plan to use glut you will have to install that yourself, but for a simple straight forward open gl program you do not the extra libs.