View Full Version : opengl in mandrake
12-19-2002, 09:52 AM
i am using mandrake 9.0 ,after installing NVIDIA drivers my opengl programs wont run
i found libGL.so.1 and all others in my
system,what u have to do for running opengl
programs?please help me out.
12-19-2002, 10:33 AM
have you installed all the packets ?
use the install manager ("install software") and in the search field put the word "gl" and install all the packets founded.
i have no problem running/compiling ogl programs and i have mandrake 9.0 too.
12-19-2002, 12:54 PM
i have two questions-
1. Do you have a NVIDIA based card?..i have and for installing it in Mandrake i had to
rebuild the source rpms.Can it bring some problems?
2. what command you are using for compiling
opengl prgrams ...as its still Mesa in Mandrake so i am bit confused i use
gcc -o some some.c -lGL -lGLU -lglut -lm
which fails in this case.If you are using
any makefile i will be grateful if you kindly send me that at my mail address
thanks in advance
12-19-2002, 02:14 PM
1)i have 2 nvidia cards ( tnt2/geforce4) i have compiled the 2 modules (nvidia_kernel-1.0-3123 and nvidia_glx-1.0-3123 )and updated the /etc/X11/XF86Config-4 file.
2)to compile programs i use :
gcc -o some some.c -lGL -lGLU -lglut
(im also using SDL anyway )
12-20-2002, 03:23 AM
yeah..but when i do go for a compilation of
opengl program with the command it gives
out error that no glut.h present ans so
also gives errors on the basis of diff opengl
but i see gl.h present in /usr/lib/include/GL
folder!..what can i do about it?please help
12-20-2002, 09:40 AM
glut.h != gl.h
Sounds like you have OpenGL installed but not Glut. Glut is not a standard part of OpenGL, but a cross-platform means of creating windows that are initialized to correctly display OpenGL output.
12-20-2002, 03:11 PM
i think deiussum is right.
to menage windows and keyboard input im using SDL and not glut.
maybe your problem is about glut.h
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