Is it possible to make a turtle graphics program that runs in Windows with only OpenGL programming (no wgl) using C programming?
Hello Nelah,
I believe if you use GLUT, you wont have to use the wgl function, and it will be much easier to initialize a window, also.
- VC6-OGL
[This message has been edited by VC6-OGL (edited 02-12-2003).]
Hi,
GLUT is one way. But working without windows functions is very harder because those function supports contexts, swaping buffers etc. Remember: everything is possible.
You can write everything in assembler without using windows.
cheers
yaro
Hello Nelah,
I will be in my Chat room in 3 hours, so if you would like to chat about any more questions or problems concerning OpenGL, you will see me then.
- VC6-OGL
You should post you website in case someone does not know it.
I have forgot is myself…
Originally posted by VC6-OGL:
[b]Hello Nelah,
I will be in my Chat room in 3 hours, so if you would like to chat about any more questions or problems concerning OpenGL, you will see me then.
- VC6-OGL[/b]
[This message has been edited by nexusone (edited 02-13-2003).]
Off course you can make a turtle graphincs program.
I had thought about doing a sort of split view screen.
Top half graphics
bottom half like a console screen for input.
:MOVE UP 5
:TURN RIGHT
Forget all the turtle commands.