View Full Version : monochrome device acceleration

11-17-2002, 11:13 AM
I'm trying to use OpenGL to accelerate the display (zooming and scrolling) of large monochrome bitmaps, upto 16,000 x 16,000 pixels. I couldn't get hardware acceleration on my GeForce2 Ti (tweaked as a Quadro2 Pro). Anyone knows something about working with monochrome devices under OpenGL? Also, where could I find a Device Driver SDK for Nvidia boards, I couldn't find one on their site (I might try to write some code for monochrome stuff). Thank you.

11-17-2002, 10:29 PM
Hi !

All money in OpenGL hardware is in games, no one makes monochrome games so the short answer is, don't expect to get any acceleration with anything but the most common color modes (256 colors and 15,16,24 and 32 bits).