View Full Version : opengl and borland c++ builder 5

05-24-2001, 04:39 AM
how do i do opengl without using forms or components

05-24-2001, 06:08 AM
All you need for OpenGL is a device context of your window (maybe not window). Even when you use forms and components you obtain this, otherwise you cant call wglMakeCurrent procedure and cant start your rendering.