Linker error

This ties into a pervious thread of mine

I am trying to run this bit of code

 #include <iostream>
#include <windows.h>
#include <GL/glew.h>
#include <GL/glut.h>

using namespace std ;

void init(void)
{
	glClearColor(1.0, 1.0, 0.0, 0.0) ;
	glBlendFunc(GL_ONE, GL_ONE) ;
	glEnable(GL_BLEND) ;
}

void display(void)
{
	glClear(GL_COLOR_BUFFER_BIT) ;
	glColor3f(0.0, 0.0, 1.0) ;
	glRectf(-0.5, -0.5, 0.5, 0.5) ;
	glFlush() ;
}

void reshape(int w, int h)
{
	glViewport(0, 0, (GLsizei)w, (GLsizei)h) ;
	glMatrixMode(GL_PROJECTION) ;
	glLoadIdentity() ;
	if(w<=h)
		glOrtho(-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w,
		1.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0) ;
	else
		glOrtho(-1.5*(GLfloat)w/(GLfloat)h, 
		1.5*(GLfloat)w/(GLfloat)h, -1.5, 1.5, -10.0, 10.0) ;
	glMatrixMode(GL_MODELVIEW) ;
	glLoadIdentity() ;
}

void keyboard(unsigned char key, int x, int y)
{
	switch(key)
	{
	case 'a':
	case 'A':
		//Note: glBlendEquation is a subset of GL_ARB_imaging, please call glGetString 
		//first to confirm whether your video card support this extension.
		glBlendEquation(GL_FUNC_ADD) ;
		break ;
	case 's':
	case 'S':
		glBlendEquation(GL_FUNC_SUBTRACT) ;
		break ;
	case 'r':
	case 'R':
		glBlendEquation(GL_FUNC_REVERSE_SUBTRACT) ;
	case 'm':
	case 'M':
		glBlendEquation(GL_MIN) ;
		break ;
	case 'x':
	case 'X':
		glBlendEquation(GL_MAX) ;
		break ;
	case 27:
		exit(0) ;
		break ;
	}
	glutPostRedisplay() ;
}

int main(int argc, char **argv)
{
	
	glutInit(&argc, argv) ;
	glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB) ;
	glutInitWindowSize(200, 200) ;
	glutCreateWindow("Blend") ;
	
	//initialization of glew.
	GLenum err = glewInit() ;
	if (GLEW_OK != err)
	{
		MessageBoxA(NULL, "error", "Initial error", 1) ;
	}
	//if the output value contains "GL_ARB_imaging " then you can use glBlendEquation
	const GLubyte *str = glGetString(GL_EXTENSIONS) ;
	cout << str << endl ;

	init() ;
	glutReshapeFunc(reshape) ;
	glutKeyboardFunc(keyboard) ;
	glutDisplayFunc(display) ;
	glutMainLoop() ;
	return 0 ;
} 

But I get the error " [Linker error] undefined reference to `_imp____glewBlendEquation’"

I think I have linked all the needed programs my linked program list is
-lglut32 -lglu32 -lopengl32 -lwinmm -lgdi32
lib/glew32s.lib
lib/glew32.lib

code runs ok…

try to verify/check manually where did you put your glew32.lib.

It’s path (for Dev-C++) is C:\Dev-Cpp\lib

from my pov, if u r using devcpp, glew version installed u r using is lower from the current version.

btw, if im not mistaken, devcpp is not using .lib for the extension. they are using .o and you cannot download the library (current version) and simple put in the lib directory. u hav to convert to .o (theres some tutorial in the net) first.

i’ve compiled your code using vc2005 and glew 1.3.5. runs ok.