View Full Version : How can I import a 3d studio model into opengl.

07-14-2000, 08:46 AM
Is it possible to make a model in 3d studio max then import this model into opengl.
If so, how, are there any tutorials? Thanks.

07-15-2000, 01:57 AM
There are no native support for ANY fileformat in OpenGL, neither for 3D files not pictures, and there is a reason for that. So what you have to do is either to load them yourself, using your own or someone elses code. Or you can download 3D Exploration (http://www.xdsoft.com/explorer/) , a program that can load loads of different 3d files and export to OpenGL code (C/C++), that you can use to create displaylists.

If you want to load it yourself, you can look at the major programmingsites, and search for fileformat descriptions.

07-17-2000, 02:28 PM
What me need is a GOOD Open Source 3D format, that OpenGL Centric, very well documented, and extensible!