Explain me why it work right (show full texture)for example when N=10, and show only piece of texture when N=5…
Can you tell me about technology to put texture on several objrcts…
for(y=0;y<(N-1);y++)
for(x=0;x<(N-1);x++)
{
glBegin(GL_POLYGON);
glTexCoord2d(x/N, y/N);
glVertex3d(x,y,1);
glTexCoord2d(x/N, (y+1)/N);
glVertex3d(x,y+1,1);
glTexCoord2d((x+1)/N, (y+1)/N);
glVertex3d(x+1,y+1,1);
glTexCoord2d((x+1)/N, y/N);
glVertex3d(x+1,y,1);
glEnd();
}