How do I install Mesa 3D on Lcc-win32 compiler ?

How do I install Mesa 3D on Lcc-win32 compiler ?

See the readme on there website www.mesa3d.org

But why don’t you just use the standard openGL library for Lcc-win32?

Originally posted by denakitan:
How do I install Mesa 3D on Lcc-win32 compiler ?

I was looking at mesa because I hear you need it to run extentions in software, on systems that have no hardware support for them. (And for fallback in case hardware is not working ) I ran into alot of trouble because I use the GCC compiler, and it almost seems they are anti-GCC over at mesa3d.org.

Someone pointed out on their bug forum how it does not build with GCC 3.2 and they basically said “it’s not a bug, it’s a compiler problem with GCC, too bad, end of discussion” Thankfully someone posted a working makefile, otherwise I’d be screwed.

For a library that has been around for so long, I wonder why they have such a problematic build system, and why there are no precompiled binaries for certain platforms.