Fullscreen OpenGL ?

Is it somehow possible, to set a gfx mode
using DirectDraw, and then to use
OpenGL with this gfx mode ?
And if so, how ?

thanx
Ann

Or, asked differently :
Is there some OpenGL function to change
the video mode ?

Use this:
ChangeDisplaySettings(&devmode, CDS_FULLSCREEN);

Hello

Have a look at NeHe’s OpenGL tutorials ( http://nehe.gamedev.net/ ). Almost all tutorials contains code for fullscreen OpenGL.

Bob