Is it somehow possible, to set a gfx mode
using DirectDraw, and then to use
OpenGL with this gfx mode ?
And if so, how ?
thanx
Ann
Is it somehow possible, to set a gfx mode
using DirectDraw, and then to use
OpenGL with this gfx mode ?
And if so, how ?
thanx
Ann
Or, asked differently :
Is there some OpenGL function to change
the video mode ?
Use this:
ChangeDisplaySettings(&devmode, CDS_FULLSCREEN);
Hello
Have a look at NeHe’s OpenGL tutorials ( http://nehe.gamedev.net/ ). Almost all tutorials contains code for fullscreen OpenGL.
Bob