auxiliary buffers

When I query glGetIntegerv(GL_AUX_BUFFERS) I get the answer 0. How do I ask for using aux buffers (i.e. get more than 0 from my hardware)?

Under GLFW you use:

glfwOpenWindowHint( GLFW_AUX_BUFFERS, n )

…honestly, I have not tried it on my HW. You can get the number of aux buffers like this:

num_aux_buffers = glfwGetWindowParam( GLFW_AUX_BUFFERS );

does anyone know how to do this in glut?

Time to switch toolkits?

Looking at glutInitDisplayString: http://pyopengl.sourceforge.net/documentation/manual/glutInitDisplayString.3GLUT.html
…I can not find a way to specify auxiliary buffers with GLUT. (?) glutGet does not support it either. Maybe I’m looking at old docs?