View Full Version : Using OpenGL with c++ builder 6
12-21-2003, 06:16 PM
Currently l am reading the OpenGL "Red Book" and l wish to try the examples with c++ builder 6. Do l need a component or Library functions to use OpenGL commands and where can l get these.
12-22-2003, 01:00 AM
Nah, you don't need any components. Just download the NeHe tutorials in Borland C++ format and you can see how to do it all in Borland. It's almost the same as Visual C++ code, except you're just putting functions like SetPixelFormat, ect... in different places and what not.
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