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Hi, Anybody here has a function or procedure that loads a photoshop file and then uses it like a texture.
09-10-2001, 10:15 AM
Convert it to the TGA, BMP, PNG or TIFF file ...
Or save directly your picture in photoshop with one of this formats ...
They already exist a lot of OpenGL texture loaders for this warious formats, so why reinvent the wheel for nothing ???
Would you tell me where I could find some examples? I have an example from nehe website that loads a bmp file... but I really want to know how to load the other file formats.
09-11-2001, 02:53 AM
You can find somes examples for .png, .jpg and .bmp here (it's Delphi sources, but this is easy to convert this in C/C++).
Or you can find various file formats infos at
Thank you Cyclone, I have been loooking for that as well
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