Perl is my prefered language and up to this point I’ve been having a great expierence with OpenGL in it but I’ve started wanting to texture the obejcts I made and when I go to use the gluBuild2DMipmaps it gives Undefined subroutine.
I haven’t had to use any glu functions as of yet and am running on a Windows machine with ActivePerl and have never had expierence with building my own modules for Perl. Thus far I have found ppd’s that I could just install through ppm. Can anyone give me a hand either a link to the glu ppd or how to compile what needs in windows?