View Full Version : OpenGL crashing

05-11-2004, 05:24 AM
Hey guys. I recently updated my video drivers and imported a lib file from the new dlls. Doing this fixed one problem and that was my system locking up, but I still cant get my opengl code to run. All my old programs now are crashing. Im at a lost as to a fix outside of a complete reformat and reinstall. Anyone has any suggestions before I take such a drastic action?

05-11-2004, 05:33 AM
what lib did you import?

05-11-2004, 06:01 AM
glu32 and opengl32. Before i imported them the system would lock up if I ran the compiled code, now it simply crashes the app. Im using Borland command line to compile.

05-11-2004, 06:32 AM
maybe it help other if you say more about system and card info and code.

05-11-2004, 02:47 PM
Where in your code is it crashing? Or is it in the library?

05-11-2004, 03:51 PM
Its crashing at WinMain. I think I got it figured out though. I was discussing this problem with one of my instructors and he suggested that it could be the compiler itself (Borland 5.5). I just downloaded dev-c++ and will give it a try. Ill let you know how it turns out.