I need to use a string text rotated, but as I understand from a previuos question in this forum, bitmap can’t be used since these are rendered from a raster position horizontally.
Then I tried to use FTGL library (Unix version) but I cannot render the glyph correctly. Is there any place where to find simple examples of OpenGl with FTGL calls?
Is there a better approch ? Since want to render strings from many different fonts I do not want use Glut.
Best regards.
I don’t know FTGL but mapping triangles/quad with appropriates texture coordinates seems to be a common way the raster text in OpenGL(use of a bitmap discribing your entire font)
Thanks for your reply.
It is very hard to find something good at that site - only Vc++ and Windows instead of simple c code and Unix -
If I use something like this: