03-09-2001, 02:40 AM

We are trying to determine if OpenGL would be a better solution for our project than using standard windows controls from the developers tools we have. We currently have a form setup using 2 image boxes, one represents a top view and the other a side view of an airport runway. We plot the course of the aircraft landing and taking off, each map has three scales 1nm, 10nm & 20nm. We are needing to know if this is poosible in OpenGL

Does OpenGL require less resources than standard windows graphics procedures, we are trying to minimize the CPU usage as much as possible

We are trying to be more precise in our plotting(currently we calculate our positions based on lat,lon, and Latitude but end up rounding them to plot the point) would like to be able to plot the actual float value from the calculation. Currently this is all 2D, once we get through this we would like to do a 3D map with one one runway and give the user the ability to rotate the map for different views if possible.

Thanks

ACP

Does OpenGL require less resources than standard windows graphics procedures, we are trying to minimize the CPU usage as much as possible

We are trying to be more precise in our plotting(currently we calculate our positions based on lat,lon, and Latitude but end up rounding them to plot the point) would like to be able to plot the actual float value from the calculation. Currently this is all 2D, once we get through this we would like to do a 3D map with one one runway and give the user the ability to rotate the map for different views if possible.

Thanks

ACP