View Full Version : Is OpenML == DirectX

08-17-2001, 06:08 AM

It's a bit off topic but just wanted to know..., Is OpenML equivalent of DirectX ..but only Platform Independent. Also, will the graphics part of OpenML == OpenGL. I was so busy with OpenGL/school lately that I could not follow OpenML.


It is better to have learned OpenGL then to keep thinking which API to learn.

08-17-2001, 07:31 AM
OpenML is build on top of OpenGL, extend the OpenGL API for to handle various YCbCr interleavead video formats and to have betters synchronisation mechanisms.

It add too a lot of others thing that permit to control various multimedia objects such as a DVD, a soundcard or a TV tuner card, in a similar way as OpenGL.

But OpenML isn't the same thing as DirectX :

* DirectX is insane, isn't portable and is limited to the Windows plateform.

* OpenML is a good, open and cross-plaform API that can run on virtually alls computers.

Heu, someone know something about the integration of OpenAL (a very good API for handle 3D audio in a OpenGL program) into all this ?


08-19-2001, 07:49 PM
Yeah, It will be exciting to get a superior API then DirectX with platform independence.

One more question, Will it support networking as well for multiplayer gamming like directX does?