View Full Version : Getting fit in OpenGL

06-14-2005, 05:38 AM
Hallo everybody!

I have already used OpenGL for my college-projects and have the required math-background for doing computer graphics. Now I want to get really FIT in OpenGL and become able to do "the interesting stuff".

Can u give me a profi-advice where I should start from and get a step-by-step crash course?

I will appreciate your quick answer (I'm in kind of a hurry :)


Ehsan Kamrani
06-14-2005, 07:59 AM
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