Does ATI support GL_ARB_texture_rectangle?

Hi there,

Does ATI support GL_ARB_texture_rectangle, and if it hw specific which chips do support it?
Is also the texture2DRect GLSL function supported?

Thank you in advance, lg Clemens

http://www.delphi3d.net/hardware/extsupport.php?extension=GL_ARB_texture_rectangle

Thanks :slight_smile:

have a look on this:
http://www.delphi3d.net/hardware/extsupport.php?extension=GL_EXT_texture_rectangle

That’s just nVidia vs ATI bull****, if you can have a look on the good old meeting notes, you will see that ATI haven’t vote for GL_ARB_texture_rectangle…

if you can have a look on the good old meeting notes, you will see that ATI haven’t vote for GL_ARB_texture_rectangle…
Um, so? If their implementations expose the extension, and respond to the enumerates, who cares whether they voted for it or not?

They care to that the doesn’t expose the feature right.
On nVidia hardware check GL_NV_texture_rectangle or GL_ARB_texture_rectangle. On ATI hardware check GL_EXT_texture_rectangle … that’s stupid even more when this extension have been voted by the ARB.

nVidia doesn’t do better, GL_ARB_vertex_blend never been implemented… Even if hardware have the capability anyway.

These last years seem more healhty on the political side, maybe because ATI have abandoned OpenGL for a while. Until it death?