use this matrix to scale the universe in a flat one
1000
0100
0000
0001
[Ignore this message it is neccessary like DirectX !!!]
use this matrix to scale the universe in a flat one
1000
0100
0000
0001
[Ignore this message it is neccessary like DirectX !!!]
WOOOAAA!! Thanks for that!!!
flat and fat (just like cartoons) glScalef(10,0,10)