Where do i start?

I’m from a designer background (but interested in learning coding), and I’m very interested in creating OpenGL demos & screensavers. What do i need to know first about OpenGL, and what should I use to start?

Hi…

Check it out:
http://www.opengl.org/developers/documentation/

Bye

Hi !

I think you should learn a programming language first, it could be tricky to try to learn both OpenGL and a programming language at the same time.

If you are into screensavers and things like that you should consider C/C++ I guess (not the best language to start out with though).

There are lots of tutorials on OpenGL, search for “opengl tutorial” on google.

Mikael

Originally posted by Darkman:
I’m from a designer background (but interested in learning coding), and I’m very interested in creating OpenGL demos & screensavers. What do i need to know first about OpenGL, and what should I use to start?

there are really a lot of tutorials out there. one very good place is at NeHe (left -> opengl tutorials). try them.

hf
ghostdog

also www.gametutorials.com they went to .NET but you can still read the code and run the executables.