Does anyone know some good tutorial on the assembler language for Vertex shader v.2.0?
Originally posted by dorbie:
Try this:
http://www.clockworkcoders.com/oglsl/tutorial5.htm
Thanks for your post, but I am interested in the assembly language for vs2.0 and this tutorial seems to be about ps and in a higher level language. But thanks anyway.
vs2.0 is a directx thing.
you should consider ARB_vertex_program.
read the spec, it has some neat examples if i recall correctly:
http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_shader.txt.
If you happend to own a card capable of supporting GL shading language, you should skip the assembly part, and read the tutorial suggested above.
Thanks, the specification looks good, I’ll have a look at it.