Vertex shader tutorial

Does anyone know some good tutorial on the assembler language for Vertex shader v.2.0?

Try this:
http://www.clockworkcoders.com/oglsl/tutorial5.htm

Originally posted by dorbie:
Try this:
http://www.clockworkcoders.com/oglsl/tutorial5.htm

Thanks for your post, but I am interested in the assembly language for vs2.0 and this tutorial seems to be about ps and in a higher level language. But thanks anyway.

vs2.0 is a directx thing.

you should consider ARB_vertex_program.
read the spec, it has some neat examples if i recall correctly:
http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_shader.txt.

If you happend to own a card capable of supporting GL shading language, you should skip the assembly part, and read the tutorial suggested above.

Thanks, the specification looks good, I’ll have a look at it.