View Full Version : glDrawRangeElements
12-30-2001, 01:37 PM
I've tried to use glDrawRangeElements function but my compiler didn't recon it. Is it possible to be caused by the fact I'm using OpenGL v. 1.1 ?
Which of those fuctions is faster: glDrawRangeElements or glDrawArrays ?
12-30-2001, 03:33 PM
Yes, it is possible that glDrawRangeElements won't work because you're compiling with OpenGL 1.1.
In fact I'd say it's down right probably the problem!
(I know because it happened to me yesterday http://www.opengl.org/discussion_boards/ubb/wink.gif)
12-31-2001, 05:15 AM
Maybe you need the header file "glext.h".
Powered by vBulletin® Version 4.2.3 Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.