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Moz
11-12-2000, 03:51 AM
Does anyone know where I can find an implementation of opengl supporting stereo and auxiliary buffers, as the implementation supplied with win32 doesn't ?

john
11-12-2000, 05:17 PM
An implementation for WINDOWS? OpenGL on SGIs can. (<me smiles innocently while he waits for some very subtle point to kick in> )

husakm
12-28-2000, 08:08 AM
Look on www.sterographics.com (http://www.stereographics.com/) for
graphic card with Window stereoscpic support
implemented in drivers ...

Or on my WWW for emulation of this mode by
interlaced output ...
http://mysak.umbr.cas.cz/~husakm/Public/StereoOpenGL/StereoscopicOpenGLTutorial.htm

[This message has been edited by husakm (edited 12-28-2000).]